Projects

GeograPH
Personal Project
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An obvious pun of Geography of the Philippines also works in Tagalog as HeograPinas. It is a quiz game made using Godot v4.2.2 about Philippine geography with the main goal of teaching geography in a simple and fun way. It is a simple game I made inspired by my own weakness in geography. The initial game was created within a month and is planned to undergo multiple updates.

Future Updates

  1. Match and connect game mode
  2. Enumeration game mode
  3. Cities and Provinces oriented questions
  4. Gameover mechanics: Limited lives questions
Garden Rhythm
Game Jam
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A topdown puzzle and pseudo rhythm game created as submission for the Coco Code GameJam #1. Explore the fields and gather various poisonous flowers and mix em up to create the cure for the poison invading your body!

IceBreaker
Game Jam
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A game imported to HTML 5 as a submission to the Nokia 3310 Jam 6. It is styled according to the colors of a nokia 3310 phone, including its limitations in playing music. It is a platformer game that is inspired from "Ice Climbers", however it lacks multiple levels and is more simplified. Due to the nature of limited time in development it requires updates for optimization.

Greet
Personal Project
View the video on Youtube

A web app prototype submitted as my final project to the CS50x 2023 course. It utilises a combination of multiple languages including Python, JavaScript, SQlite and libraries such as Bootstrap and Jquery. It is based from Reddit that uses karma not just to show account activity but a form of currency to be used on the website. This link redirects to the source code of the project.

  • Practice Projects

    The following projects are hosted in here and are examples of my first practice projects

  • 90 days
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    A 90 day counter widget using javascript, more specifically it is a simple animation player used to count 90 days. The input is only temporary stored in the script. And this is one my oldest practice projects

    SimpleRpg
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    A html5 game written purely using javascript that features turn based movement on a 2.5d environment. The goal of the game is to eliminate enemy slimes that follow the main character's movements. This is relatively one of my projects that required writing a lot or original mechanics. It is regularly updated for other features